View ACASVA Actions Dataset (public)
























- Summary
HOG3D vectors extracted on the bounding boxes of players in videos of tennis and badminton
- License
- ODbL
- Dependencies
- Tags
- action-recognition computer-vision HOG3D transfer-learning
- Attribute Types
- Download
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- Original Data Format
- tgz
- Name
- Version mldata
- Comment
- Names
- Data (first 10 data points)
(Zipped) TAR archive ACASVA_actions, ACASVA_actions/BMSB08_300.zip, ACASVA_actions/TWSJ09_960.zip, ACASVA_actions/TMSA03_960.zip, ACASVA_actions/TWSJ09_300.zip, ACASVA_actions/TWDU06_960.tgz, ACASVA_actions/TWDA09_960.zip, ACASVA_actions/BMSB08_960.zip, ACASVA_actions/TWDU06_300.tgz, ACASVA_actions/TWSA03_300.zip, ACASVA_actions/TWDA09_300.zip, ACASVA_actions/ACASVA_actions.html, ACASVA_actions/TMSA03_300.zip, ACASVA_actions/TWSA03_960.zip
- Description
Following [deCampos et al, WACV2011], we used HOG3D descriptors extracted on player bounding boxes.
Two different sets of feature extraction parameters were used: the 960D parameters (4x4x3x20) optimised for the KTH dataset and the 300D parameters (2x2x5x5x3) optimised for the Hollywood dataset (see Alexander Klaser's page for details). In our preliminary experiments, we found that the KTH parameters (960D) give better results for the tennis dataset.
- labels.txt: contains action labels; Non-Hit (0), Hit (1) and Serve (2);
- frames.txt: for each sample, it indicates the time stamp of the original video when the features were extracted - note that multiple players are visible in each frame and for this reason consecutive lines have the same frame number;
- teams.txt: represents players as Far player (0) and Near player (1) where far and near players are decided based on the player's feet position in relative to court's mid-line;
- features.txt: contains feature vectors which has either 300 or 960 dimensional vectors, extracted using HOG3D - each line represents a feature vector for a action sample. The first element of each line indicates the dimensionality.
- URLs
- http://kahlan.eps.surrey.ac.uk/acasva/Downloads.html
- Publications
- Data Source
- HOG3D feature extraction method [Klaser et al, BMVC2008] applied to the space-time bounding box of players in videos of tennis and badminton.
- Measurement Details
Performance is evaluated by using data from one of the sports video as training and another for testing, i.e., a whole file is used either for training, validation or testing, we do not encourage to use N-fold cross-validation. We encourage users to report results in terms average accuracy, but it may also be relevant to report True Positive, True Negative and False Positive rates for each of the classes. Area under the ROC curve has also been used.
- Usage Scenario
Transductive transfer learning
- revision 1
- by teo on 2012-03-07 12:07
- revision 2
- by teo on 2012-03-16 15:33
- revision 3
- by teo on 2012-03-16 15:35
- revision 4
- by teo on 2012-03-16 15:38
- revision 5
- by teo on 2012-03-16 15:42
- revision 6
- by teo on 2012-09-24 17:04
- revision 7
- by teo on 2012-09-24 17:18
- revision 8
- by teo on 2012-09-24 17:19
- revision 9
- by teo on 2012-09-24 17:20
- revision 10
- by teo on 2012-09-24 17:22
- revision 11
- by teo on 2012-09-24 17:23
- revision 12
- by teo on 2012-09-24 17:24
- revision 13
- by teo on 2012-09-24 17:32
- revision 14
- by teo on 2012-09-24 17:34
- revision 15
- by teo on 2012-09-24 17:36
- revision 16
- by teo on 2012-09-24 17:37
- revision 17
- by teo on 2012-09-24 17:50
- revision 18
- by teo on 2012-09-24 19:37
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Acknowledgements
This project is supported by PASCAL (Pattern Analysis, Statistical Modelling and Computational Learning)
http://www.pascal-network.org/.